Travis Sanchez
Official WebSite: ??? More info: wikipediaThis was my third published game title.
My work included:
- Implemeting the physics engine using Bullet Physics
- Creating a scriptable and attachable particle system for all effects.
- Assorted in-game particle effects.
- SPU Character skinning.
- Vector intrinsics optimizations on PS3 and X360.
- Sound triggering for effects, collision events, and surfaces using WWise